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| GulkanTexture * | gulkan_texture_new () |
| GulkanTexture * | gulkan_texture_new_export_fd () |
| GulkanTexture * | gulkan_texture_new_from_cairo_surface () |
| GulkanTexture * | gulkan_texture_new_from_dmabuf () |
| GulkanTexture * | gulkan_texture_new_from_pixbuf () |
| GulkanTexture * | gulkan_texture_new_mip_levels () |
| void | gulkan_texture_free_staging_memory () |
| void | gulkan_texture_transfer_layout () |
| bool | gulkan_texture_upload_pixels () |
| VkFormat | gulkan_texture_get_format () |
| guint | gulkan_texture_get_height () |
| VkImage | gulkan_texture_get_image () |
| VkImageView | gulkan_texture_get_image_view () |
| guint | gulkan_texture_get_mip_levels () |
| guint | gulkan_texture_get_width () |
| void | gulkan_texture_transfer_layout_full () |
GulkanTexture * gulkan_texture_new (GulkanDevice *device,guint width,guint height,gsize size,VkFormat format);
GulkanTexture * gulkan_texture_new_export_fd (GulkanDevice *device,guint width,guint height,VkFormat format,gsize *size,int *fd);
Allocates a GulkanTexture and exports it via external memory to an fd and provides the size of the external memory.
based on code from https://github.com/lostgoat/ogl-samples/blob/master/tests/gl-450-culling.cpp https://gitlab.com/beVR_nz/VulkanIPC_Demo/
GulkanTexture * gulkan_texture_new_from_cairo_surface (GulkanDevice *device,VkCommandBuffer cmd_buffer,cairo_surface_t *surface,VkFormat format,VkImageLayout layout);
GulkanTexture * gulkan_texture_new_from_dmabuf (GulkanDevice *device,int fd,guint width,guint height,VkFormat format);
GulkanTexture * gulkan_texture_new_from_pixbuf (GulkanDevice *device,VkCommandBuffer cmd_buffer,GdkPixbuf *pixbuf,VkFormat format,VkImageLayout layout,bool create_mipmaps);
GulkanTexture * gulkan_texture_new_mip_levels (GulkanDevice *device,guint width,guint height,guint mip_levels,gsize size,VkFormat format);
void
gulkan_texture_free_staging_memory (GulkanTexture *self);
void gulkan_texture_transfer_layout (GulkanTexture *self,GulkanDevice *device,VkCommandBuffer cmd_buffer,VkImageLayout src_layout,VkImageLayout layout);
bool gulkan_texture_upload_pixels (GulkanTexture *self,VkCommandBuffer cmd_buffer,guchar *pixels,gsize size,VkImageLayout layout);
void gulkan_texture_transfer_layout_full (GulkanTexture *self,GulkanDevice *device,VkCommandBuffer cmd_buffer,VkAccessFlags src_access_mask,VkAccessFlags dst_access_mask,VkImageLayout src_layout,VkImageLayout dst_layout,VkPipelineStageFlags src_stage_mask,VkPipelineStageFlags dst_stage_mask);