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SimGrid
3.18
Versatile Simulation of Distributed Systems
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#include <string>#include <utility>#include <vector>#include <xbt/base.h>#include <xbt/functional.hpp>#include <simgrid/simix.hpp>#include <simgrid/s4u/forward.hpp>Classes | |
| class | simgrid::s4u::Engine |
| Simulation engine. More... | |
Namespaces | |
| simgrid | |
| Alltoall Bruck. | |
| simgrid::kernel | |
| simgrid::s4u | |
Variables | |
| xbt::signal< void()> | simgrid::s4u::onPlatformCreated |
| Callback fired when the platform is created (ie, the xml file parsed), right before the actual simulation starts. More... | |
| xbt::signal< void()> | simgrid::s4u::onSimulationEnd |
| Callback fired when the main simulation loop ends, just before MSG_run (or similar) ends. More... | |
| xbt::signal< void(double)> | simgrid::s4u::onTimeAdvance |
| Callback fired when the time jumps into the future. More... | |
| xbt::signal< void(void)> | simgrid::s4u::onDeadlock |
| Callback fired when the time cannot jump because of inter-actors deadlock. More... | |