Package robocode
Class TeamRobot
- All Implemented Interfaces:
Runnable,IAdvancedEvents,IAdvancedRobot,IBasicEvents,IBasicEvents2,IBasicEvents3,IBasicRobot,IInteractiveEvents,IInteractiveRobot,IPaintEvents,IPaintRobot,ITeamEvents,ITeamRobot
- Direct Known Subclasses:
RateControlRobot
An advanced type of robot that supports sending messages between team
mates in a robot team.
If you have not done already, you should create a Robot or
AdvancedRobot first.
- Author:
- Mathew A. Nelson (original), Flemming N. Larsen (contributor), Pavel Savara (contributor)
- See Also:
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Field Summary
Fields inherited from class robocode._RobotBase
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidbroadcastMessage(Serializable message) Broadcasts a message to all teammates.Returns a vector containing all MessageEvents currently in the robot's queue.final ITeamEventsDo not call this method!String[]Returns the names of all teammates, ornullthere is no teammates.booleanisTeammate(String name) Checks if a given robot name is the name of one of your teammates.voidonMessageReceived(MessageEvent event) This method is called when your robot receives a message from a teammate.voidsendMessage(String name, Serializable message) Sends a message to one (or more) teammates.Methods inherited from class robocode.AdvancedRobot
addCustomEvent, clearAllEvents, execute, getAdvancedEventListener, getAllEvents, getBulletHitBulletEvents, getBulletHitEvents, getBulletMissedEvents, getDataDirectory, getDataFile, getDataQuotaAvailable, getDistanceRemaining, getEventPriority, getGunHeadingRadians, getGunTurnRemaining, getGunTurnRemainingRadians, getHeadingRadians, getHitByBulletEvents, getHitRobotEvents, getHitWallEvents, getRadarHeadingRadians, getRadarTurnRemaining, getRadarTurnRemainingRadians, getRobotDeathEvents, getScannedRobotEvents, getStatusEvents, getTurnRemaining, getTurnRemainingRadians, isAdjustGunForRobotTurn, isAdjustRadarForGunTurn, isAdjustRadarForRobotTurn, onCustomEvent, onDeath, onSkippedTurn, removeCustomEvent, setAhead, setBack, setEventPriority, setFire, setFireBullet, setInterruptible, setMaxTurnRate, setMaxVelocity, setResume, setStop, setStop, setTurnGunLeft, setTurnGunLeftRadians, setTurnGunRight, setTurnGunRightRadians, setTurnLeft, setTurnLeftRadians, setTurnRadarLeft, setTurnRadarLeftRadians, setTurnRadarRight, setTurnRadarRightRadians, setTurnRight, setTurnRightRadians, turnGunLeftRadians, turnGunRightRadians, turnLeftRadians, turnRadarLeftRadians, turnRadarRightRadians, turnRightRadians, waitForMethods inherited from class robocode._AdvancedRobot
endTurn, getGunHeadingDegrees, getHeadingDegrees, getMaxWaitCount, getRadarHeadingDegrees, getWaitCount, setTurnGunLeftDegrees, setTurnGunRightDegrees, setTurnLeftDegrees, setTurnRadarLeftDegrees, setTurnRadarRightDegrees, setTurnRightDegrees, turnGunLeftDegrees, turnGunRightDegrees, turnLeftDegrees, turnRadarLeftDegrees, turnRadarRightDegrees, turnRightDegreesMethods inherited from class robocode.Robot
ahead, back, doNothing, fire, fireBullet, getBasicEventListener, getBattleFieldHeight, getBattleFieldWidth, getEnergy, getGraphics, getGunCoolingRate, getGunHeading, getGunHeat, getHeading, getHeight, getInteractiveEventListener, getName, getNumRounds, getNumSentries, getOthers, getPaintEventListener, getRadarHeading, getRobotRunnable, getRoundNum, getSentryBorderSize, getTime, getVelocity, getWidth, getX, getY, onBattleEnded, onBulletHit, onBulletHitBullet, onBulletMissed, onHitByBullet, onHitRobot, onHitWall, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragged, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onMouseWheelMoved, onPaint, onRobotDeath, onRoundEnded, onScannedRobot, onStatus, onWin, resume, run, scan, setAdjustGunForRobotTurn, setAdjustRadarForGunTurn, setAdjustRadarForRobotTurn, setAllColors, setBodyColor, setBulletColor, setColors, setColors, setDebugProperty, setGunColor, setRadarColor, setScanColor, stop, stop, turnGunLeft, turnGunRight, turnLeft, turnRadarLeft, turnRadarRight, turnRightMethods inherited from class robocode._Robot
getBattleNum, getGunCharge, getGunImageName, getLife, getNumBattles, getRadarImageName, getRobotImageName, setGunImageName, setRadarImageName, setRobotImageNameMethods inherited from class robocode._RobotBase
finalize, setOut, setPeerMethods inherited from class java.lang.Object
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface robocode.robotinterfaces.IAdvancedRobot
getAdvancedEventListenerMethods inherited from interface robocode.robotinterfaces.IBasicRobot
getBasicEventListener, getRobotRunnable, setOut, setPeer
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Constructor Details
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TeamRobot
public TeamRobot()
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Method Details
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broadcastMessage
Broadcasts a message to all teammates.Example:
public void run() { broadcastMessage("I'm here!"); }- Parameters:
message- the message to broadcast to all teammates- Throws:
IOException- if the message could not be broadcasted to the teammates- See Also:
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getMessageEvents
Returns a vector containing all MessageEvents currently in the robot's queue. You might, for example, call this while processing another event.Example:
for (MessageEvent e : getMessageEvents()) { // do something with e }- Returns:
- a vector containing all MessageEvents currently in the robot's queue
- Since:
- 1.2.6
- See Also:
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getTeamEventListener
Do not call this method!This method is called by the game to notify this robot about team events. Hence, this method must be implemented so it returns your
ITeamEventslistener.- Specified by:
getTeamEventListenerin interfaceITeamRobot- Returns:
- listener to team events or
nullif this robot should not receive the notifications.
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getTeammates
Returns the names of all teammates, ornullthere is no teammates.Example:
public void run() { // Prints out all teammates String[] teammates = getTeammates(); if (teammates != null) { for (String member : teammates) { out.println(member); } } }- Returns:
- a String array containing the names of all your teammates, or
nullif there is no teammates. The length of the String array is equal to the number of teammates. - See Also:
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isTeammate
Checks if a given robot name is the name of one of your teammates.Example:
public void onScannedRobot(ScannedRobotEvent e) { if (isTeammate(e.getName()) { return; } fire(1); }- Parameters:
name- the robot name to check- Returns:
trueif the specified name belongs to one of your teammates;falseotherwise.- See Also:
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onMessageReceived
This method is called when your robot receives a message from a teammate. You should override it in your robot if you want to be informed of this event.Example:
public void onMessageReceived(MessageEvent event) { out.println(event.getSender() + " sent me: " + event.getMessage()); }- Specified by:
onMessageReceivedin interfaceITeamEvents- Parameters:
event- the message event sent by the game- See Also:
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sendMessage
Sends a message to one (or more) teammates.Example:
public void run() { sendMessage("sample.DroidBot", "I'm here!"); }- Parameters:
name- the name of the intended recipient of the messagemessage- the message to send- Throws:
IOException- if the message could not be sent- See Also:
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